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Rebecca Crawford

Tuesday, October 9, 2007

Tip/Trick

Try add lighting to the unreal space quite slowly, rebuilding it often, as too much light can look quite glary and intense, taking away from the design.
Posted by Bec Crawford at 1:56 AM

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Blog Description

This blog maps a process of inspiration and work based on my Bachelor of Architecture Studies I completed in 2009.

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      • Final UT2004 Map Link + DRAFT THREE Map
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